SR Software Development Engineer, GPU Graphics Tools - 103922

Location: Boxborough, Massachusetts, US

Company: Advanced Micro Devices

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What you do at AMD changes everything 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.

SR Software Development Engineer, GPU Graphics Tools - 103922

The Role:

AMD is looking for a hardworking Senior Software Engineer to join our GPU Developer Tools Group to develop GPU profiling and debugging tools for the games and graphics industries. The group currently develops the Radeon GPU Profiler, Radeon Memory Visualizer, Radeon GPU Analyzer, GPU PerfAPI, and contributes to RenderDoc and Microsoft PIX.


The Person:

We are looking for a motivated engineer with strong expertise in software engineering, GPU technology and excellent communications skills. The ideal candidate will have a background in computer games, computer graphics, and/or GPU profiler and debugger development. If you thrive in a fast-paced continuous learning environment and appreciate being challenged, come join our team!


Key Responsibilities:

  • Deep knowledge of C/C++ programming skills, strong object-oriented software design skills
  • Experienced in cross-platform software development, strong problem solving and debugging skills
  • Passionate about all aspects of good software engineering, ability to communicate well with both technical and non-technical groups
  • Works well in a team environment and can operate independently
  • Comfortable working with new leading-edge technology
  • Highly motivated, self-starter with good interpersonal skills


Preferred Experience:

  • Familiarity with software and hardware ray tracing technology (such as Microsoft DXR)
  • A good understanding of a modern GPU pipeline and graphics software stacks
  • Experience working in the computer games industry and developing game rendering engines
  • Experience with API and/or UI/UX design and standard methodologies
  • Familiar with modern graphics APIs like Vulkan, DirectX12 or Metal
  • Developing applications using a 3rd party GUI, preferably Qt
  • Experience with profiling and debugging tools for GPUs


Academic Credentials:

  • Bachelor's or Master’s degree in Computer Science, Engineering, or related field






Requisition Number: 103922 
Country: United States State: Massachusetts City: Boxborough 
Job Function: Design



AMD does not accept unsolicited resumes from headhunters, recruitment agencies or fee based recruitment services. AMD and its subsidiaries are equal opportunity employers. We consider candidates regardless of age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status. Please click here for more information.

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