GPU Compute and Graphics Architect

Location: Orlando, Florida, US

Company: Advanced Micro Devices

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What you do at AMD changes everything 
 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 
 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.
 

GPU Compute and Graphics Architect

The Role:

AMD’s Advanced Architecture group is looking for outstanding HW and SW architects to innovate and co-develop features and changes to our graphics, parallel compute and deep learning hardware that will shape efficiency and game play.

 

The Person:

You will be part of the teams that ensure AMDs continued leadership in algorithm and processor design through influencing internal performance design tools and methodologies to meet performance expectations of future rendering systems and workloads.

 

Key Responsibilities:

  • Analyze, Brainstorm, Architect, Model and analyze resulting hardware and software codesigned models for new features to improve asynchronous multi-task work scheduling and reconfigurable modular graphics systems.
  • Identify emerging techniques and rendering algorithms to guide GPU designs
  • Analyze operations to identify actual performance limiters in hardware and/or software on both silicon or pre-silicon GPUs
  • Work with software, hardware, architecture, and design implementation teams to identify issues and improve performance

 

Preferred Experience:

  • GPU driver/compiler understanding/experience with GPU graphics programming
  • Knowledge in GPU general-purpose computing
  • Experience with RISCV hardware and ecosystems
  • Experience with acyclic graphs and producer/consumer scheduling
  • Multi-Core, Multi-Thread Architectures enabling performant irregular workloads
  • Strong programming & hardware modeling skills in C/C++ (GPGPU Sim or Multi-sim a plus)
  • Scripting language (Python, Perl) and UNIX/Linux experience, RTL a plus
  • D3D, Vulkan and OpenGL graphics application/driver knowledge and experience desired
  • OpenCL/CUDA/ROCm development experience desired

 

Academic Credentials:

  • Masters, PhD and proven experience in relevant field (CS, EE, CE, Math, Physics)

 

Location:

Orlando, Florida or California (Folsom, Santa Clara)

 

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Requisition Number: 106581 
Country: United States State: Florida City: Orlando 
Job Function: Design
  

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies or fee based recruitment services. AMD and its subsidiaries are equal opportunity employers. We consider candidates regardless of age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status. Please click here for more information.

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