Game Engine Technology Team Lead (Unity) - 73246

Location: Markham, CA

Company: Advanced Micro Devices

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What you do at AMD changes everything 
 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 
 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.
 

 

 

AMD is a semiconductor design innovator leading the next era of vivid digital experiences with its groundbreaking AMD Accelerated Processing Units (APUs) and Discrete Graphics Processing Units (dGPUs) which power a wide range of computing devices. AMD’s server computing products are focused on driving industry-leading cloud computing and virtualization environments. AMD’s superior graphics technologies are found in a variety of solutions ranging from game consoles, PCs to supercomputers.

 

THE PERSON:

If you have a passion for excellence and a drive to achieve, you belong at AMD. Our employees, AMDer’s as we like to call them, work hard, have fun, and thrive on success. We meet the challenges of an evolving marketplace by staying true to our corporate values, including an unwavering respect for individuals and a focus on retaining superior employees.

 

THE ROLE:

The successful candidate will be responsible for researching, implementing and optimizing new techniques to push the limits of AMD’s GPUs and CPUs and creating technical demos to showcase the results.

 

KEY RESPONSIBILITIES:

  • Research and Develop new techniques that push the limits of AMD’s hardware
  • Work with art director and lead programmer to create high quality technical demos to showcase the techniques they are working on
  • Collaborate with a distributed team to create compelling demos

 

PREFERRED EXPERIENCE:

  • Demonstrated experience writing shader code (HLSL/GLSL/OpenCL)
  • Have a solid understanding of real time computer graphics, GPU architecture and strong 3D math skills
  • Experience writing C/C++ game code for Windows and knowledge of data structures, design patterns, language features and writing easy-to-understand and maintain code.
  • Practical hands-on experience with any graphics API development tools and techniques
  • Strong GPU code optimization skills, particularly shader code optimizations.
  • Excellent written and verbal skills.
  • Be self-motivated to contribute to a geographically distributed team.

 

ADDITIONAL EXPERIENCE DESIRED:

  • Programming Languages: C++, C and proficient in OOP design & development
  • GCN graphics architecture experience.
  • At least one recently shipped game on consoles or PC
  • Assembly language and low-level programming experience
  • Unreal and\or Unity Experience
  • Experience with DirectX 12 or Vulkan graphics APIs.

 

ACADEMIC CREDENTIALS:

BS or MS degree in Computer Science, Electric/Computer Engineering with demonstrated experience in software development

 

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Requisition Number: 73246 
Country: Canada State: Ontario City: Markham 
Job Function: Software Engineering 

 

AMD is an inclusive employer dedicated to building a diverse workforce. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective provincial human rights codes throughout all stages of the recruitment and selection process. Any applicant who requires accommodation should contact AskHR@amd.com.

AMD does not accept unsolicited resumes from headhunters, recruitment agencies or fee based recruitment services.

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