GPU Architect

Location: San Diego, California, US

Company: Advanced Micro Devices

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What you do at AMD changes everything 
 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 
 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.
 

GPU Architect

The Role:

RTG (Radeon Technologies Group) Architecture team in San Diego is instrumental to AMD’s success. We create innovative hardware solutions and deliver world class GPUs. As a GPU architect, you will be working on exciting projects with the very best and most passionate GPU team in the world.

 

The Person:

A self-motivated graphics' enthusiast. An effective teammate who focuses on collaboration, team building, mentoring, and furthering team success.

 

Key Responsibilities:

 

Work with a team to develop innovative algorithms in the field of graphics and computing for low power GPUs

•             Identify complex technical problems, break them down, and summarize multiple possible solutions

•             Understand and improve existing and emerging graphics/compute paradigms and new APIs

•             Work with subsystem architects to understand bottlenecks in low power graphics cores/SoCs

•             Propose innovative solutions that can be implemented in HW with the best PPA characteristics

•             Algorithm/Architecture of mobile, embedded, integrated, and low-power devices

•             Architecture innovation in shading/fixed-function GFX pipeline

•             Innovation in rendering algorithms (surface representations, texturing, compression, illumination, etc.) 

•             Technical collaboration with engineers and managers on multiple sites

 

Preferred Experience:

Experience spanning architecture, performance analysis and graphics/compute algorithms; HW/RTL  a plus

•             Excellent C/C++/Scripting (Python, etc.) experience

•             Knowledge of Graphics/Compute APIs (DirectX/OpenGL/Vulkan/OpenCL etc.)

•             Knowledge of OS/device drivers is a plus

•             Knowledge of Graphics/Compute use cases and benchmarks

•             Knowledge of modern GPU architecture

•             Excellent analytical and problem-solving skills along with attention to details

•             Strong communication, time management, and presentation Skills

•             Effective Team player who focuses on collaboration and enabling team successes

 

Academic Credentials:

Bachelor of Science degree with emphasis in Electrical Engineering, Computer architecture, or Computer Science with proven experience preferred

Masters or PhD degree with emphasis in Electrical Engineering, Computer architecture, or Computer Science

 

Location:

San Diego, CA

 

#LI-EM1



Requisition Number: 93241 
Country: United States State: California City: San Diego 
Job Function: Design
  
Hiring Manager: Young In Yeo
 
 

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies or fee based recruitment services. AMD and its subsidiaries are equal opportunity employers. We consider candidates regardless of age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status. Please click here for more information.

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