Simulation analysis/software engineer (Graphics Performance)

Location: Shanghai, Shanghai, CN

Company: Advanced Micro Devices

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What you do at AMD changes everything 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.



MTS/SMTS simulation analysis/software engineer (Graphics Performance)

Job description:

- Co-Work with World Wide Performance analysis and Design Team

- In post-silicon:

Work with SW/HW team to analyze the benchmark/Game performance

Check/Optimize chip setting for better performance

Performance compare/analysis with the competitors’

Develop performance analysis/model tools for post-silicon workflow

Performance analysis for each rendering algorithm in game/benchmark

Research new GPU architecture to improve performance

- In pre-silicon:

Simulate rendering algorithm on RTL model to research/analyze performance issue on new GPU architecture

write demo performance case based on algorithm analysis result 

Minimum requirement:

- Proficient in English read/write/speaking/listening

- Must at least meet 1 condition below:

1.    Master in Computer Science, Engineering, Mathematics, Physics, EE

2.    Bachelor (with 2.5+ years’ experience) in Computer Science, Engineering, Mathematics, Physics, EE

3.    Bachelor with 2+ years’ experience on Graphics/GPU/GPGPU related field with relevant industry experience required.

- Must at least meet 1 condition below:

                1.            3+ years of project experience on python/perl

                or 2.       2.5+ years of project experience on C/C++

                or 3.       any experience with OpenGL/DirectX3D/GPGPU (driver/shader compiler or game engine... develop/debug work experience) (high recommended)

                or 4.       6+ years of experience on linux shell

                or 5.       project experience with device drivers or compiler(graphics, networking)  (high recommended)

                 or 6.           4+ years of embedded HW design

                or 7.       any research or develop experience related to GameEngine/Renderman/MentalRay/GI renderer (high recommended)

                        8.         >=2.5 years of HW verification or design experience(ASIC or FPGA), familiar with RTL design or timing analysis (high recommended)

Requisition Number: 75456 
Country: China State: Shanghai City: Shanghai 
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