Silicon Design Engineer 2

Location: Shanghai, Shanghai, CN

Company: Advanced Micro Devices

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What you do at AMD changes everything 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.


Graphics and parallel computing software architect
Job description: 
- Co-Work with World Wide Performance analysis and Design Team 
- In post-silicon: 
Work with SW/HW team to analyze the benchmark/Game performance 
Check/Optimize chip setting for better performance 
Performance compare/analysis with the competitors’ 
Develop performance analysis/model tools for post-silicon workflow 
Performance analysis for each rendering algorithm in game/benchmark
Research new GPU architecture to improve performance 
- In pre-silicon: 
Simulate rendering algorithm on RTL model to research/analyze performance issue on new GPU architecture 
write demo performance case based on algorithm analysis result  
Minimum requirement: 
- Proficient in English read/write/speaking/listening 
- Must at least meet 1 condition below: 
1.    Master in Computer Science, Engineering, Mathematics, Physics
2.    Bachelor (with 2.5+ years’ experience) in Computer Science, Engineering, Mathematics, Physics
3.    Bachelor with 2+ years’ experience on Graphics/GPU/GPGPU related field with relevant industry experience required.
- Must at least meet 1 condition below: 
                1.            2+ years of project experience on python/perl 
                or 2.       2+ years of project experience on C/C++ 
                or 3.       any experience with OpenGL/DirectX3D/GPGPU (driver/shader compiler or game engine... develop/debug work experience) (high recommended)
                or 4.       2+ years of experience on linux shell 
                or 5.       Development experience with device drivers or compiler(graphics, networking)  (high recommended)
                or 6.       any research or develop experience related to GameEngine/Renderman/MentalRay/GI renderer (high recommended)



Requisition Number: 91782 
Country/Region/Location: China State/Province: Shanghai City: Shanghai 
Job Function: 

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