GPU Tools Engineer 2 - 75302

Location: Orlando, Florida, US

Company: Advanced Micro Devices

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What you do at AMD changes everything 
 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 
 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.
 

RESPONSIBILITIES:

  • Support low level 3D/Compute Capture/Replay Tools on Linux which are used across multiple teams throughout the company.
  • Design and implement new features in existing tools as well as create entirely new tools.
  • Implement support for new hardware and features.
  • Understand the architecture of the graphics IP.
  • Automation of various tasks.

REQUIREMENTS:

  • Bachelor's with 2 years relevant project experience.
  • Good low level C/C++ programming skills, such as in coding for fast execution using light weight data structures and efficient algorithms, bit manipulation, pointer, array, class, virtual function, etc.
  • Experienced with Linux DRI and/or Windows WDDM.
  • Experienced with scripting/automation using Python.
  • Experienced with gdb/kdb.
  • Good understanding of GPU hardware graphics pipeline, from vertices, textures, rasterization, to screen space pixel depth and color.
  • Passionate about working with low level GPU HW performance, and on analysis tools and automation.
  • Experience in some of these areas are preferred: 3D graphics rendering and shader algorithms, techniques such as forward and deferred rendering, anti-aliasing, culling, and performance trade-offs; exposure in graphics APIs such as Direct3D, Vulkan, OpenGL or similar, and shader programming in HLSL, GLSL, DX ASM, SPIR-V, or similar.
  • Experience with GPU compute (ROCm, OpenCL, CUDA, etc.) a plus.

#LI-EM1



Requisition Number: 75302 
Country: United States State: Florida City: Orlando 
Job Function: [[customString7]] 

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies or fee based recruitment services. AMD and its subsidiaries are equal opportunity employers. We consider candidates regardless of age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status. Please click here for more information.

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