GPU / Graphics Tools Software Engineer- 75632

Location: Boxborough, Massachusetts, US

Company: Advanced Micro Devices

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What you do at AMD changes everything 
 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 
 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.
 

AMD is looking for a talented software engineer to join our GPU Developer Tools Group to develop GPU profiling and debugging tools for the games and graphics industries. The group currently develops the Radeon GPU Profiler, Radeon GPU Analyzer, GPU PerfAPI, and contributes to RenderDoc and Microsoft PIX. The ideal candidate will have a background in software development, computer games, computer graphics, and/or GPU profiler and debugger development.

 

Required Skills:

  • Excellent C/C++ programming skills
  • Good object-oriented design skills
  • Code development for Windows and Linux
  • Strong problem solving and debugging skills
  • Enthusiastic about all aspects of good software engineering
  • Ability to communicate well with both technical and non-technical groups
  • Works well in a team environment and can operate independently
  • Comfortable working with new leading-edge technology

 

Education:

  • A Master’s degree in Computer Science, Engineering or related field, or
  • A Bachelor’s degree in in Computer Science, Engineering or related field, with 2+ years relevant experience 

 

Advantages:

  • Familiar with GPU compiler toolchains and graphics software stacks
  • A good understanding of a modern GPU pipeline
  • Experience working in the computer games industry
  • Experience developing game rendering engines
  • Experience with API and/or UI/UX design and best practices
  • Familiar with modern graphics APIs like Vulkan, DirectX12 or Metal
  • Developing applications using a 3rd party GUI, preferably Qt
  • Experience with profiling and debugging tools for GPUs

 

#LI-MK2



Requisition Number: 75632 
Country: United States State: Massachusetts City: Boxborough 
Job Function: Software Engineering 

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies or fee based recruitment services. AMD and its subsidiaries are equal opportunity employers. We consider candidates regardless of age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status. Please click here for more information.

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